rocko wrote:Bear in mind saturation and THD do not sound the same
Dell wrote:If the characteristics are too realistic you will find yourself explaining
rocko wrote:'THD adding' algorithms do not really pin-point the frequency and then create harmonies with oscilators, right?
rocko wrote:So, Trog - your saying that engineering a SM module that adds THD involves
Thanks for the detailed response.
I'm more into the theoretical sound of how to create THD which is not a side effect of dynamic range compression.
By this I mean, how to create extra harmonics (i.e related to the fundamental of the input) - without directly changing the dynamic range.
What is the mathematical action used to add more harmonies? I mean the 'THD adding' algorithms do not really pin-point the frequency and then create harmonies with oscilators, right?
trogluddite wrote:Dell wrote:If the characteristics are too realistic you will find yourself explaining
He he, too true.
The guys that made original valve gear were mostly trying to achieve very low THD - i.e. excellent quality linear reproduction of the sound - they would mostly have considered adding deliberate THD to be poor engineering!
Deliberate distortion (e.g. for lead gutar) is a different matter - but a lot of the 'virtual valve'/'virtual transformer'/'virtual tape' plugins out there tend to be completely overcooked. I think a lot of younger musicians and producers would be rather disappointed with well engineered valve hardware - the effect is really very subtle, even when you have well trained ears.
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