nix wrote:U can make ur own multi-sampling instrument with velocity layers,
but I don't know how capable the .sfz function is.
It may be broken.
That's like the latest thing we have got,
and devs r on FlowStone.
If your object is multi-sampling with velocity layers-
I can help, but I can't help off the bat with a .sfz loader.
Here in this thread is a multi-sampler I built ages ago.
You may have to tinker with it to get it going, but I should be here if u get stuck.
We can implement velocity layers,
but our problem is- how much RAM we r sucking.
If the samples r short we might be able to get by--
grr... we need 64-bit really
The main component is the wave array.
If we make velocity too, I imagine we would use that.
We can of course use the keyboard's velocity on single samples-
that would be less RAM intensive
I am going to make sitar, Casio mt-40 and fujitone IIIb sample libraries sometime 8D
CoreStyler wrote:with disk streaming, without the need of loading into schematic (memory), will be possilble to create any kind of instruments. For example, inclduding array of mem into a text... velocity, volume etc.
But, loading one single array of a wave goes out of mem. If disk streaming was added, will be possible (i think) to get an index of a text file without opening the whole data into the schematic/plugin.
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