Grouping GUI elements

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Grouping GUI elements

Postby synthworks on Sat May 05, 2012 2:06 am

Hi,
please pardon my possible ignorance being new to SM and all, but I was wondering if this is just me or if it's a feature or a bug or what is going on...

What happens it that if I 'group' a bunch of GUI elements, i.e. put them into a Module, they are not grouped on the front-panel/GUI design view. I can still move every element independently. Strangely enough, if this group contains another group that already consist of a bunch of elements, those remain grouped - yet the others don't group with them(?) I also noticed that sometimes - and only sometimes - I can move them both independently, i.e. the created group but also the elements inside the group. However, if I save, close and re-open the result is unpredictable and the elements are not the state/position they were when I saved. Is this a bug or just me? I'm really struggling with getting my head around how this works....

Also, is there any way to select a GUI element that is buried under another element without having to move the top element out of the way first? In many programs you can use the TAB key to cycle through the objects. Is there something like that in SM? Even better, a way of locking elements into place or a (selection) list of the GUI elements in their layer order?

Thanks for reading and your help
synthworks
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Re: Grouping GUI elements

Postby CoreStyler on Sat May 05, 2012 9:23 am

Synthmaker GUI has a hierarchy that you had to learn.
The primitive that create a single module UI is "Module GUI". if you link it with wireless input, depending of the level, you get it linked with the UI. (1st level -->2nd level).
I attach you an example of GUi elements in different GUI modules.
I think is the best way to understand.
GUI levels.osm
(59.48 KiB) Downloaded 172 times
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Re: Grouping GUI elements

Postby synthworks on Sun May 06, 2012 12:53 am

Thanks for this.
synthworks
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