New Synth: X11

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Re: New Synth: X11

Postby billv on Thu Apr 05, 2012 3:45 am

This is the X12FL. I'm posting it in here because it still has the X11 "theme" running through it.
This time there's NO SEQ's. So its like a normal synth but with the X series engine attached.
Here's the FL Osm, cut your own plugin and have a go
https://secure1.storegate.com/Shares/Home.aspx?ShareID=e2efea03-c19c-4621-ac0e-48a1811234ec
Image
Last edited by billv on Thu Oct 25, 2012 9:51 am, edited 2 times in total.
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Re: New Synth: X11

Postby DigiBot on Wed Apr 18, 2012 9:46 pm

it does not crash my system ' PC Daul core Windows Home edition , Sp3 ....its running sweet & there appears to be very little Cpu spikes , i have been playing with it for Hours, & its never really gone past 10% Cpu ,,, What a Great Synth ' Love the way it pages_over with the Tab system / Neat :) When i looked under the Hood ' it was a SEA of GREEN ' Wow i have never seen any Osm look like that , hahaha ' i always thought it had to be White & Blue ' lol with just perhaps a small hint of Green , :o Super stuff ' Massive thanks for the chance to look inside ' to see that the Grass can be Greener on the other side :)
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Re: New Synth: X11

Postby billv on Thu Apr 19, 2012 10:37 am

Good to hear you spent some time getting to know it. Thanks for the feedback. Cheers
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Re: New Synth: X11

Postby jjs on Sun May 20, 2012 6:37 pm

Very nice and very much work so to see! :)
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Re: New Synth: X11

Postby blacker on Sat Jun 09, 2012 1:25 pm

:) WOW,looks great~
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Re: New Synth: X11

Postby billv on Tue Aug 28, 2012 11:40 pm

The X11(SM) Version Has been updated to 1.17

Thanks Malc + Outsim for their work with Image-line on troublshooting for my XFL Series stuff.
Last edited by billv on Tue Sep 18, 2012 6:01 am, edited 1 time in total.
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Re: New Synth: X11

Postby billv on Tue Sep 18, 2012 5:56 am

The X11 Has been Updated to 1.19. (download link on first page)

New Stuff:
New "Wave Mod",Dial in whatever wave you want at whatever time needed.
ScreenShot001.png
ScreenShot001.png (35.13 KiB) Viewed 2384 times

-An Parametric Eq Mod (Located in Ticker window). Not sure who built the Eq. If you recognize it-thanks.
-Mod option on all FX. This will cycle through the presets.
-Osc 2 Now has it's own Octave & X Knobs. The Mod source can also be inverted.
-Option to send this Mod 4 trigger to the Port Ticker.
-Res & Pitch knobs are now automated on their own.
-Master "Options" button brings up all hidden Pop-up windows .
-Speed control option on all "Tickers".
- A dodgy CPU Meter

Bugfix's:
-LFO Wave Mod
-Wave Mod on all 4 Big Mods
-Improved behaviour of internal windows
-lots of other minor stuff

And for FL STUDIO Users,
X13FL Has been released. Feature's an different X-Series design. Rock Solid Timing via the host.
Download FL(Osm)
https://secure1.storegate.com/Shares/Home.aspx?ShareID=951cb971-f2bf-4089-8c36-36b752f274e7
Image
Last edited by billv on Wed Sep 19, 2012 10:23 am, edited 2 times in total.
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Re: New Synth: X11

Postby attic on Tue Sep 18, 2012 7:53 am

Man this thing just keeps growing! Every time I think you could not possibly grow this thing much more you add new stuff to the beast. Looks fantastic .. now off to blow a significant amount of time playing with this and get my X11 fix. ;)
A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.

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Re: New Synth: X11

Postby billv on Wed Sep 19, 2012 11:16 am

attic wrote: add new stuff to the beast. ;)

It's fun to work on-it's like a "gigantic playground".
And it's the only X-series Synth left. I dumped the other 10 Xeries synths from my website.
There all dead. The XFL Series killed them all and only the X11 survived.
I should feel guilty though because i just found about a dozen YouTube video's on the entire X Series posted
by some bloke who liked them. All these ghost video's now floating everwhere........
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Re: New Synth: X11

Postby attic on Wed Sep 19, 2012 4:49 pm

I had so much fun with the X11 the other night. :D
A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.

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Re: New Synth: X11

Postby billv on Mon Sep 24, 2012 4:12 am

X11 Has been updated to 1.20
there's a new pre-set system for the triggers.
-On every trigger there's a "Rnd" btn that will quickly randomize all 7 knobs in he trigger
-Then there's 'Position" btn ; lets you push all values up and down the timelime (6 options)
- A "Randomize All Triggers" btn. Hit all 9 Triggers at once.
This system makes it a lot easier to manage all them trigger knobs.
The Eq Mod got redone.
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Re: New Synth: X11

Postby billv on Sun Oct 07, 2012 1:26 am

X11 has been updated to 1.21 (Download from link in first post.)
1. New "Drone Seq"- Simple "note on" forever.( Goes hand in hand with the trigger system already there.)
2. The lonley Saw Osc is now a big fat Unison Saw Osc.(not as good as the "nix" version I got on file-but it does the job)
3. New master trigger reset knob.
4. The base speed of the Lfo tempo control was doubled.
5. Ear Trainer-Good for embarrassing yourself
6. New Display matrix- quick method for finding out what's making the current sound-so you can re-create it.
7. Tutorial section updated so it makes sense.
8. Graphics update.(more pics in Graphics section-"abstract")
Image
Display Matrix
ScreenShot025.png
ScreenShot025.png (89.22 KiB) Viewed 2101 times
Last edited by billv on Sun Oct 07, 2012 7:16 am, edited 1 time in total.
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Re: New Synth: X11

Postby philter5 on Sun Oct 07, 2012 3:13 am

:love: :love:
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Re: New Synth: X11

Postby billv on Mon Oct 08, 2012 8:01 am

Oopps! Forgot to connect the host to the Drone Seq. A big boo boo. So......no choice.....
X11 has been updated to 1.22.
But I was already working ideas for the next update-so here they are.

New "Data" Module. This is just like the "Display matrix". But much easier.
So now if you hear something nice, All you have to do make note of the clock number, and
the data module will give you the gist of how to re-create it.
Image
I managed to sneak a Formant filter back in thats good in CPU. It's a severly optimzed version of
the one by "Angular Momemtum". It's not real powerfull, as I've taken most of the good stuff out,
but you can hear it cut through the mix. You can trigger it via the "Sample Trigger".
Image

There's also a new option for the wave mod timing in Mod 1/2/3/4. Access via send button on mod.

X11 now has a Trigger blocker!!!! ha ha ha, my first one ever I think.
ScreenShot035.png
ScreenShot035.png (28.53 KiB) Viewed 2023 times

EDIT:
It's been about 10 versions since I gave it the "Crappy Old laptop" test. Still runs ok.
Task manager says CPU 100% - But it just dosn't crash! How funny's that.
Poor old X11- grown up all this way and STILL can't crash the old laptop!! ha ha ha...
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Re: New Synth: X11

Postby billv on Thu Oct 11, 2012 2:11 am

X11 has been updated to 1.23

All hidden extra trigger options have been moved into proper trigger modules of their own.
The 9 New triggers are accessed via a New trigger Window--
Image
Also there's new Disable and randomize buttons for the new trigger section
Image
And a Pre set manager. Controls both trigger sections, and some key controls I needed for the presets.
In the future i will probably link more controls to the Preset manager. I did these presets pretty quickly.
A few at the end turned out really well, but will have to invest more time in creating them,
there's just so many options..........
Image
There's a new scrolling tutorial that runs with the 1st preset as well.
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