I was just looking inside a knob, & noticed that the knob system that kirkagur & I have reduced from SM's that each knob calculate the strip size & positions at start up. Not an issue for 1-4 knobs, but when you have 30 knobs in a VST, things can start to be worth reducing.
I tend to use a single separate Knob Strip Loader connected via wireless to make it easier to change out the knobs quickly. However, I don't presently use wireless for things that should be calculated only once rather than on a per-knob basis:
Cell Count (number of animations)
Cell Area (static)
Grid height & width
However, I think this info is best stored in the graphics file, & retrieved via a new/revised Animation Bitmap primitive. Until then, how do people build their GUI animations; is each cell joined vertically or horizontally please? Is there already a meta tag for any of this info (cell size, count, direction, etc)?
cheers

















