Modules become red

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Modules become red

Postby CoreStyler on Mon Nov 28, 2011 1:07 pm

Hi people.
I createad an algorigthm of integer number that do operations ( * and +) but it is displayed RED.
red mods.PNG


What mean? is a debugging tool?

The operators works good, and the entire stuff works well.. Did i used too big numbers?
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Re: Modules become red

Postby infuzion on Mon Nov 28, 2011 1:34 pm

CoreStyler wrote:What mean? is a debugging tool?
Yes; you have a trigger feedback loop. This started around SM2.0.
Need help? First search the forum & WiKi, then post in the help forum with a clear topic, request, & OSM. Then please WiKi the correct solution. If you want my personal assistance, I charge by the hour or for an exchange of services.
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Re: Modules become red

Postby lesobrod on Mon Nov 28, 2011 1:46 pm

Firstly, OSM please (or a part with red!). The problem may be weird enough.
Here the most simple way to get "red":
red.png

Roughly speaking, attempt to get some values before it makes sense is a contradiction.

It seems to me that is general rule; but in complex and wide schematics,
there may be alike but "hidden" problems. So problem may be even
in not a module that "red" but somewhere close by..
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Re: Modules become red

Postby CoreStyler on Mon Nov 28, 2011 2:57 pm

Found. it was under the primitive "int multy. so i haven't see it. tanks
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